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LARP finished - Team Dynamite Lazer Beam [entries|archive|friends|userinfo]
Team Dynamite Lazer Beam

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LARP finished [May. 27th, 2010|05:29 pm]
Team Dynamite Lazer Beam
[Listening to... |cornelius]

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finally finished my larp project, here's the rest under the

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i worked round the clock for a week to make this bullshit and i'm glad its done. now i can move onto an original nick edwards comic and other projects i have floating about. Thanks to everyone's kind words as I posted bits from this project!
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Comments:
From: (Anonymous)
2010-05-28 03:06 pm (UTC)

Re: cone! of! coldness!

Depends on the game. The one I play has a character card (think large index card size) that lists the stats of the character (whether it's a PC or a monster). The honor system is used for taking your hits (the person hitting will call the damage/effect). There are marshals for resolving any disputes, but 99% of the time they're not needed except in REALLY large-scale circumstances, or to describe something to a group of players ("you see X number of orcs here, but there's at least five times that making their way through the woods your way" = we have seven NPC players as orcs, they'll recycle and come back in for a total of 35 or so attackers.).

There's speed restrictions in hitting folks (that's the "machinegunning" in the article), but your spellcasting? Say the verbal, chuck a small object (like a small beanbag, nerf ball, or other harmless-if-it-skull-clocks-you object). If it hits, you hit. Same thing with those boffer swords. If the other guy has some sort of special defense, they'll respond in kind to the hit+call.

But big fights can get downright noisy- you can tell it was a hard, long battle when you can barely talk afterwards!
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[User Picture]From: eblocky
2010-05-31 02:34 am (UTC)

Re: cone! of! coldness!

That sounds crazy fun actually! Thanks for the info.
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